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computer sim of evolution
Posted: Thu Nov 01, 2007 6:24 am
by _asbestosman
Posted: Thu Nov 01, 2007 8:43 am
by _keene
Awesome.
There is also Darwinbots, which are these little simulated "bots" that have their own programming language that is randomly added to and taken away each generation, it's a bit more realistic of an evolutionary process, but the processing power it takes to run it for more than a few minutes is huge. I left one simulation running for a few days, and starting with the same species, I ended up with one giant cancerous bot that would float around eating everything, a bunch of small bots that would sort of cloud around him, and eat just enough of him to reproduce, before getting eaten, and then a whole bunch that just hovered around the plant-bots. It had only gone 60 generations.
Also, if you haven't heard of it, look up Spore, will wright's new game. It's been delayed again and again, but hopefully it'll be coming out early next year. I have high hopes for the educational possibilities of that game.
Posted: Thu Nov 01, 2007 2:22 pm
by _Bond...James Bond
Oh this is all bologna.....as one of my creationist friends once correctly put it: "evolution means cats will evolve into dogs".
:O (yikes!)
Posted: Thu Nov 01, 2007 8:24 pm
by _keene
Bond...James Bond wrote:Oh this is all bologna.....as one of my creationist friends once correctly put it: "evolution means cats will evolve into dogs".
:O (yikes!)
I've been wanting to write an article for the Onion for a while now. "Monkey in san fransisco zoo gives birth to human being. Evolution proved true."
I'd get a picture of a shrugging priest. "Well, I guess I'll have to shut down the church now. Who knew?"