Here, I'll do the work of finding another source that compliments the statement you made -
http://www.feministe.us/blog/archives/2 ... with-jade/It talks about the porn comic made of Jade Raymond mentioned in your OP. It's from well before gamergate and mostly isolated to the discussion within the game industry itself before it became a broader publicly discussed topic. In this case, the source is a blog with a focus on feminism, too.
The arguments it makes are regarding issues similar to ones seen in many industries. Successful women CEOs, athletes, politicians, professionals, etc., etc., are accused of not actually being competent but rather getting where they did by being attractive. They are treated differently, have their fashion critiqued, are subject to unfair expectations. Some douche turned it into porn in Jade's case, but that is not unique. Mainstream porn producing companies have "parodies" of successful famous women of all types from Sarah Palin to probably every female celebrity in recent history. People are sick "F"s.
That's not gamergate. That's America in the 21st century.
The so-called gamergate became a _____gate with the implications of suppressed scandal because of a flair-up around a very typical social media-driven outrage response to a false claim by her BF that a female game developer had slept with a game reviewer in an effort to get good reviews of one of her games. The supposed scandal giving it the ___gate moniker being the manipulation of game marketing to gamers. And yes, part of the masses who think that women in the industry use sex made that part of the debate.
But that narrative was quickly enveloped into a different and more metanarrative discussion than the original issue re: manipulation of gamers by marketing in a multi-billion dollar industry. The metanarratives took over because the two sides I described earlier entered into more and more broadly accusations that the actions the other side represents are evils needing to be stomped out so the discussions become each side throwing gas on the others' fires. The dickish chan-er types willing to expose real life information and threaten rape with basically zero regard, viewing any sign of having been offended or sensitivity as a weakness to be exploited; and the offended by the very nature of their identity political stance can't help but enter into the argumentative equivalent of a self-feeding firestorm because each feeds on and feels validated by the actions of the other side. It stopped being about the issue that pertained to the subculture of the gaming industry and became another manifestation of something operating much more broadly in the US. That being, as I noted above, the cultural warfare of identify politics that are locked in a battle to the death with one another because both sides see the other as embodying almost metaphysical concepts ran to the extreme of racism, toxic masculinity, social justice warrioring, feminism, political correctness, self-hate, etc., etc., etc.
So I'm not trying to gaslight you, beastie. I'm saying your source and conclusions are biased ones painting a picture that fits incredibly neatly into one of the two metanarrative forms that are both wrong in their simplistic attempts to demonize and destructive to democractic pluralistic society. Just like Cam's whole schtick does.
Jade Raymond is a powerful woman in the gaming industry still. She also was involved in the creation of non-violent as well as violent games including Assassins Creed and Watch Dogs which are the kinds of games suggested in your link as being driven by masculine stereotypes. And compared to the supposed kinder-gentler cerebral games that are strongly suggested as coming from a time when women were more dominant in the industry. That's poppycock. Men and women in gaming are making all kinds of games that sell. The industry has long complained of being skewed towards men as many other industries in the US have been, but signs are it's becoming more balanced both on the creation side and user side.
So, yeah, understanding gamergate requires seeing it in the bigger narrative of American politics. And to understand it mandates one see that it's a conflict between competing metanarrative arcs. Yours focused on one, and one that is consistent with your position on every other discussion on the board where the subtopic has overlaps these arcs in favoring the identity politics explains everything side.
And that's the result of bias. It was so bad it skipped talking about actual gamergate.
I see both metanarrative arcs as destructive. Yeah, I know that's my bias now and yes part of that comes from reading things like Haidt's The Righteous Mind. It also comes from reading sources across spectrums and seeing these metanarratives as well as their absence at times. When I read someone's post or their sources and it goes to an extreme, I'm biased against it. Guilty as charged.
And that results in you and Cam being equally crap in my opinion when it comes to this thread.