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Advanced board games I recommend

Posted: Mon Nov 01, 2021 8:50 am
by Dr. Shades
I'm a fan of board games, especially the more advanced ones. This thread is to discuss the less-common ones we recommend. This thread is NOT for simple games like Aggravation, Risk, Battleship, or Stratego. Nor is it for Chess or Go, regardless of any strategic depth they may have. RULE OF THUMB: If everyone has played it, it doesn't belong in this thread.

The simplest one I recommend is The Settlers of Catan. It involves, uh, settlers building up their colonies on the fictional Island of Catan. In my opinion, it's the ultimate family game. The board is modular, meaning it has a different set-up every time. The great thing about it is that any player, regardless of age or experience, can win on his or her first game. It's okay with three players, but you'll need the full four players for maximum effect. WARNING: It's very addictive! Nearly everyone to whom I've taught the game has ran out and bought a copy posthaste.

An all-but-unknown one I highly recommend is Quo Vadis? It's a Roman senate game with no dice, and therefore no luck, involved. Players move their senators into various committees, trying to advance to higher ones by being voted into them. The most utterly brilliant aspect of this game is that in order to win, all players must convince all other players to act against their own self-interest! Although it barely works with four players, you really need all five for it to shine. It's long out-of-print, but I'm sure you can get a copy from Amazon.com.

The game that has held my fascination the longest is the Axis & Allies series of games, which as the name implies allows you to re-fight World War II. Think of it as Risk but a few quantum leaps higher on the fun and realism scale. I started playing the original mass-produced version back in 1985, less than a year after it came out, and it still captures my imagination. I even created an advanced rule book to bring it more closely in line with actual history (which you can purchase here if you really want to). Although I recommend starting with "Axis & Allies 1942," the most recent version of the base game, my favorite is its most advanced version, which is actually two games that can be combined into one: Axis & Allies Pacific 1940 2nd Edition, along with (of course) Axis & Allies Europe 1940 2nd Edition. If you lay both of those boards together and play it as one game, then the board, at 5'10" in width, is literally wider than I am tall! Although the base game allows for up to five players, it's best played with just two players so the others don't get too bored waiting for their turns.

Along those lines, a group of Axis & Allies fans created their own company to sell expansions and upgrades for that game. They invented Amerika, an alternate-history game similar to Axis & Allies but with an entirely different premise: The Axis powers won the war in Europe and Asia. Reacting to intelligence that the United States is developing an atomic bomb, Germany and Japan invade the U.S.A. from both coasts and drive inland, fighting city-by-city to force a peace treaty before the U.S.A. finishes creating the bomb. It works with three players--Germany, Japan, and the United States--but it also works wonderfully with only two.

Finally, one with which I've been fascinated for a long time but haven't actually owned until just this last year is Scythe. The setting is an alternate history that takes place in the early 1920s in Europe, where a mysterious factory supplied large "mechs" to the various warring factions of World War I. With the war over, the factory has closed its doors, and two or more of those factions converge on the rich lands around the factory to develop (exploit?) them and, with any luck, occupy the factory to learn its secrets. Think of it as The Settlers of Catan on extreme steroids. It is to The Settlers of Catan as Axis & Allies is to Risk. This game allows many paths to victory. Peaceful farming and industrial development might win you the game just as easily as open conflict with your neighbors. Another unique--and welcome!--aspect of this game is that it's just as fun with only two players as it is with all five.

So, what are some lesser-known--but advanced--board games that you've played and also recommend? REMEMBER: If everyone has played it, it doesn't belong in this thread.

(Threads about card games and miniatures games will come later, so please stick to board games here.)

Re: Advanced board games I recommend

Posted: Mon Nov 01, 2021 12:40 pm
by Father Francis
Settlers of Catan is great, I'd recommend it to any board game enthusiast.

My personal favorite is Pandemic. Losing is fun!

Re: Advanced board games I recommend

Posted: Mon Nov 01, 2021 2:42 pm
by Res Ipsa
Oh, man, it’s hard to choose.

Twilight Struggle is a two-player game based on the Cold War. One player is the US and the other is the Soviet Union. Points are awarded based on having the most influence in counties in different regions of the world at the right time. But one player or the other controls when the right time is. Scoring shifts balance of power between the two players. Shift it far enough in your direction and you win. Take actions that destabilize the world too much and nuclear war breaks out, meaning both sides lose. And there’s also a space race. Very brain burny, with agonizing choices each turn.

One of my current favorites is Anachrony, which is a worker placement game. Worker placement games have a a central mechanic that consists of placing “meeples” in different board locations, each of which allows the player to take some kind of action to score points. Carcassone is probably the best known of games in this genre. In Anachronism, four factions struggle to escape a looming disaster in the form of a comet that will strike the capital city during the game. Scoring is point salad, which means there are many different ways to score points, like Sythe. The unique mechanic is that each player can build a time machine that will let them borrow resources from their future self. The catch is a heavy penalty for failing to repay them or incur a penalty for disrupting the space-time continuum. The factions are asymmetric, which means that each have unique advantages and disadvantages.

Two others that I really enjoy are Panamax, Which is a competitive game based on shipping goods and passengers through the Panama Canal, and Great Western Trail, based on Cattle drives in the old west.

And then there’s Eldritch Horror, a coop game set in the Lovecraftian Universe. I’ve been hosting it every other Monday for three years at my favorite Game pub. In fact, I’m hosting tonight. With 55 different playable characters and 16 Ancient Ones to battle, the game had tons of playability. We’ve got something like 13 people signed up for tonight’s session. If you like losing at Pandemic, this one will be right up your alley.

Speaking of which, I need to go pick tonight’s ancient one and get the game prepped…

Re: Advanced board games I recommend

Posted: Mon Nov 01, 2021 2:48 pm
by Res Ipsa
Father Francis wrote:
Mon Nov 01, 2021 12:40 pm
Settlers of Catan is great, I'd recommend it to any board game enthusiast.

My personal favorite is Pandemic. Losing is fun!
If you like Pandemic, you’ll love Pandemic Legacy. A Legacy game is a story played out over a number of game sessions. The rules of the game change significantly over the course of the game depending on what happens in each session. In Pandemic Legacy, the story arc can be played only once, as the board is altered and components are destroyed. But you end up with a unique version of the game that can be played like standard Pandemic.

Re: Advanced board games I recommend

Posted: Mon Nov 01, 2021 2:55 pm
by Dr. Shades
Father Francis wrote:My personal favorite is Pandemic. Losing is fun!
I've played the base game of that several times, and the legacy version once. Most of my base game sessions were on "easy" mode, but we've never, ever beaten the game. Although the mechanics are fun, I can't entirely recommend it due to the former reason.
Res Ipsa wrote:
Mon Nov 01, 2021 2:42 pm
Twilight Struggle is a two-player game based on the Cold War. One player is the US and the other is the Soviet Union. Points are awarded based on having the most influence in counties in different regions of the world at the right time. But one player or the other controls when the right time is. Scoring shifts balance of power between the two players. Shift it far enough in your direction and you win. Take actions that destabilize the world too much and nuclear war breaks out, meaning both sides lose. And there’s also a space race. Very brain burny, with agonizing choices each turn.
I came very close to recommending this, but I'm afraid your second-to-last sentence is incorrect: If nuclear war breaks out, the side on whose turn it happened loses. In my opinion, that's an incredibly fatal flaw that utterly ruins the game for me. Now, if the rules changed to where the side that forces the nuclear war loses, no matter whose turn they do it on, the game would be perfect.

Re: Advanced board games I recommend

Posted: Mon Nov 01, 2021 3:11 pm
by honorentheos
I second Eldritch Horror which I picked up on Res' recommendation. Collaborative play is fun as an alternative to competing against other players.

House on Haunted Hill is a great quasi-cooperative game with a twist.

The Sherlock Holmes Consulting Detective game series is simply awesome. Again, collaborative play where the opponent is the game mechanics. As a group you try and solve mysteries using clues and then score the results against Holmes' ability to solve it.

White Chapel - also good.

Mysterium is a fun game where the players try to figure out a ghost story with one person playing as the ghost.

I'm not sure when a game crosses over from being a miniature game to board game. I'm assume Shades means minis as in Warhammer 40k or the Song of Ice and Fire wargame genre?

I enjoy a number of games where minis play a heavy role but they are board games, strictly speaking. Blood Rage, Rising Sun, and Hate are all games I bought for the minis but enjoy the games in their own right.

Axis and Allies is a favorite. Shades: Do you recall the entire Gamemaster Series of which Axis and Allies was a part? I played Shogun and Fortress America back when that I enjoyed. I seem to recall either seeing or possibly playing the pirate ship one and not liking it as much as the others. Axis and Allies was the only one to survive due to limited popularity but Shogun deserved more love.

Re: Advanced board games I recommend

Posted: Mon Nov 01, 2021 3:56 pm
by Res Ipsa
Dr. Shades wrote:
Mon Nov 01, 2021 8:50 am
I came very close to recommending this, but I'm afraid your second-to-last sentence is incorrect: If nuclear war breaks out, the side on whose turn it happened loses. In my opinion, that's an incredibly fatal flaw that utterly ruins the game for me. Now, if the rules changed to where the side that forces the nuclear war loses, no matter whose turn they do it on, the game would be perfect.
Oops, I misremembered the Defcon rule. I like the rule because it encourages brinksmanship. If I can maneuver you into a situation in which your only option is launch your nukes, I win because first strike does catastrophic damage to your international influence.

After losing a few games of vanilla Pandemic, your group should be able to win on easy at around half the time. I’ll bet that if an experienced player watched a game or two, they’d be able to spot something that is keeping your group from winning. When someone tells me they always win or they always lose, it’s usually a case of getting a rule a little bit wrong. Winning, in my experience, requires all players to treat the game as a joint puzzle. I played Season One with three people I regularly play coops with, and we either won every game or lost only one. I played with a second group (I had to keep my mouth shut about the plot) and lost all but a couple of games. The difference was the willingness of the players to patiently and jointly agree on a strategy for each player every turn. My second group’s members would get distracted, not focus, and make good individual moves that weren’t optimal group moves.

Re: Advanced board games I recommend

Posted: Mon Nov 01, 2021 4:56 pm
by Some Schmo
I played Axis and Allies back in the late 80's and couldn't get into it, but I've never really been a WWII enthusiast.

You're right about all the others being unknown - I've never heard of any of them.

Re: Advanced board games I recommend

Posted: Mon Nov 01, 2021 5:07 pm
by Gadianton
I have been advised that Catan is fantastic. I have been told that the number 1 board game, according to the arch game guy here, is gloomhaven. These guys are big right wingers in case that adds credibility.

Re: Advanced board games I recommend

Posted: Mon Nov 01, 2021 5:15 pm
by canpakes
Gadianton wrote:
Mon Nov 01, 2021 5:07 pm
I have been advised that Catan is fantastic. I have been told that the number 1 board game, according to the arch game guy here, is gloomhaven. These guys are big right wingers in case that adds credibility.
Have they tried The Insurrection Game, yet?

https://boardgamegeek.com/boardgame/190 ... ction-game