I'm happy to hear you enjoy Eldritch. I should note that the 55 characters and 16 ancient ones represents the base game plus eight expansions. But the base game itself is lots of fun.honorentheos wrote: ↑Mon Nov 01, 2021 3:11 pmI second Eldritch Horror which I picked up on Res' recommendation. Collaborative play is fun as an alternative to competing against other players.
House on Haunted Hill is a great quasi-cooperative game with a twist.
The Sherlock Holmes Consulting Detective game series is simply awesome. Again, collaborative play where the opponent is the game mechanics. As a group you try and solve mysteries using clues and then score the results against Holmes' ability to solve it.
White Chapel - also good.
Mysterium is a fun game where the players try to figure out a ghost story with one person playing as the ghost.
I'm not sure when a game crosses over from being a miniature game to board game. I'm assume Shades means minis as in Warhammer 40k or the Song of Ice and Fire wargame genre?
I enjoy a number of games where minis play a heavy role but they are board games, strictly speaking. Blood Rage, Rising Sun, and Hate are all games I bought for the minis but enjoy the games in their own right.
Axis and Allies is a favorite. Shades: Do you recall the entire Gamemaster Series of which Axis and Allies was a part? I played Shogun and Fortress America back when that I enjoyed. I seem to recall either seeing or possibly playing the pirate ship one and not liking it as much as the others. Axis and Allies was the only one to survive due to limited popularity but Shogun deserved more love.
I enjoy House on Haunted Hill and Sherlock Holmes, but I consider the latter a little unfair. It expects the players to draw connections and make inferences that I don't consider reasonable. For that style of game, I much prefer the Detective series. We just finished Vienna Connection, which is a crime solving/investigation/political game set during the Cold War. It was, in my opinion, the best crime/mystery solving game I've ever played. I've just bought their latest release, which is set in the Dune universe.
Mysterium is another game I really enjoy. The ghost cannot talk to the players, but gives them Dixit style pictures to try and lead them to the correct location, suspect and murder weapon.
So many recent games combine cards, boards, miniatures and storytelling in a way that makes them hard to place in a single type. Board gamers tend to refer to the style of game by the main mechanics rather than a general type.